Despite the introduction of Apple Silicon as its own processors together with macOS, a stable and mature operating system, there are many applications or software that are not adapted to the operating system designed for Macs, so it is not yet an ideal device for certain users seeking professional performance. In this post we analyze the problems that persist on the Mac for professionals in certain sectors.
What professional applications do you need?
A first question that every user who is going to acquire a Mac has to answer is: What programs do I use in my day to day? It is a fairly simple question to answer. Therefore, at the moment you see the professional you do in your work, you are aware that macOS and Apple Silicon still do not have an application kit for graphic designers, 3D generalists, architects or video game environment specialists. If you are a professional in this sector, Apple and Mac is not a good option in terms of good performance and operating system compatibility.
It is true that alternatives have been presented to generate a Windows virtual machine as is Parallels, since with the entry of Apple Silicon, Boot Camp has ceased to exist as an app that allowed Windows to be partitioned on Mac. Parallels has become a software that runs Windows on macOS with Apple Silicon. In simple tasks, the fluidity that Windows under this new architecture is outstanding. However, when performance is needed, Windows crashes with programs like Zbrush or 3Ds Max, Reality Capture, which need more integration with the Apple chip.
Will I need more performance in the future?
Not all the problems that Apple has to offer professional products respond to the software, the hardware is also a section to take into account when purchasing the product. It’s getting harder and harder to upgrade a Mac after you buy it. So, at the time you buy the device, you can only expand the external memory through an SSD hard drive. This is a huge problem for professionals, since the apps update very quickly and in a few years your equipment can become obsolete.
Making such a large outlay for a Mac Studio to not be able to update its components is a very important section for users looking to have the best in hardware. A solution could be through authorized services to improve equipment componentsbut it is difficult for that policy change to occur at Apple.
Does Apple forget a market segment or is there still software not adapted to the ARM architecture?
The introduction of the Apple Silicon was a step forward to offer exceptional performance for all users who acquire a Mac. However, macOS continues to inherit the same problems that it has presented for years: many apps are not adapted to their Operating system and therefore do not work properly on Apple Silicon.
Apple offers tools for developers, but there are still not many apps adapted to them because the type of users who acquire these software quickly opt for Windows instead of Mac. Such a low percentage of users means that companies do not allocate resources to adapt its apps to a new architecture, so Apple must work hard to offer tools and solutions that facilitate this adaptation.
This series of problems means that many users still do not completely migrate to Macs, being one of the main problems that Apple has when it expresses its desire to offer professional products for professionals: How am I going to get a Mac if I can’t work with it?